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The Effects of Game Based Computer-Assisted-Instruction System with Cognitive Style on Students’ Achievement

Han-Yun Fan|PhD Student, Graduate School of Curriculum and Instructional Communications Technology, National Taipei University of Education|alice1113@mail.edu.tw
Chia-Ti Wu|PhD Student, Graduate School of Curriculum and Instructional Communications Technology, National Taipei University of Education|charity1113s@gmail.com
Tzu-Hua Huang|Assistant Professor, Department of Education, University of Taipei|anteater1029@gmail.com
Chung-Hsiao Yang|Graduate, Graduate School of Curriculum and Instructional Communications Technology, National Taipei University of Education|shawn0720@gmail.com

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▌Abstract

The study focuses on the effects of the game based Computer-Assisted Instruction (CAI) system designed applied the cognitive style known as field independent and field dependent. By using strategies for these two types, a game-based CAI system with learner’s cognitive style is constructed. The subjects were divided into three groups: EG1, EG2, and CG. Subjects in EG1 were using the learning system with the FIs; subjects in EG2 were using the system with the FDs designed by this study; CG adopted a conventional web learning system. The pre-test and post-test were conducted on three groups to understand the effects of the system. Students in EG1 and EG2 were also conducted a questionnaire of their learning performances. The findings point out that EG1 and EG2 have done the best performances among the three groups, and their performances significantly differ from CG. Subjects using the learning system designed with the FI style in FIs performed better than the ones using the learning system designed with the FDs. Furthermore, subjects using the learning system designed with the FDs performed better than the ones using the learning system designed with the FIs. Most of students liked using the system to learn.

Keywords: Game Based Learning, Cognitive Style, Computer Assisted Learning