Hsien-Sheng Hsiao*|Professor, Department of Technology Application and Human Resource Development, National Taiwan Normal University|hssiu@ntnu.edu.tw
Jyun-Chen Chen|Department of Technology Application and Human Resource Development, National Taiwan Normal University
Hung-I Lee|Department of Technology Application and Human Resource Development, National Taiwan Normal University
*Corresponding author
▌Abstract
Learning is an important function of the museum. In this study, we used Augmented Reality Technology to produce the 3D virtual exhibition material, and used inquiry-based learning strategies for teaching activities to design an interactive learning environment. The learners used the mobile devices to navigate and do mobile learning in the museum. In order to proof the learning effectiveness of the interactive learning environment, we did the quasi-experimental studied for 49 sixth graders on the knowledge of science and living technology, in Human and Environment display area in National Taiwan Education Center. We analysis the different of learning effect and learning retention between the students learning by Augmented Reality Navigation System and learning by tour guide, besides we observed the interaction behavior in students’ learning process. The result was found that the students mobile learned by Augmented Reality Navigation System in the museum with significant batter learning effect better peer interaction.
Keywords: Augmented Reality, Mobile Learning, Inquiry-based Learning Strategies