陳奕勳
國立臺中科技大學 數位多媒體設計學系 研究生
Email:alexchen87015@gmail.com
王雨涵
國立臺中科技大學 數位多媒體設計學系 助理教授
Abstract
Today’s society is gradually aging, and the physical deterioration of silver-haired people affects their ability to participate in daily life and various activities. With the rapid advancement of technology, many types of exercise have been gradually replaced by electronic devices such as VR, Kinect, SWITCH, etc. In addition, the fitness trend in Taiwan has been on the rise in recent years, and gyms have been opening up in the streets and alleys. In the face of different forms of exercise, different users to choose the most suitable for their own training has become a new issue, some people think that the use of SWITCH and Kinect and other training mode through the game can be relaxed while training to the body best meet their needs. By turning exercise training into game levels, users’ motivation to participate can be enhanced, and through the computerized interface, the ease of exercise can be adjusted and the effectiveness of rehabilitation can be continuously monitored through computerized records. There are various activities to help the silver-haired people to exercise and learn in the aging centers, but in the current centers, they are all conducted in group classes, and there is no training and exercise for the individual needs of the silver-haired people. This study will use the intelligent recommendation system to evaluate different physiological qualities and physiological test results to recommend individualized physical exercises for silver-haired people to determine whether they have positive physiological effects on physical training, and whether they are willing to use game-like exercises for long-term training.
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