王怡萱
淡江大學教育科技學系研究所
Email:annywnag12345@hotmail.com
黃子馨
淡江大學教育科技學系研究所
Abstract
The study aimed to design and explore the learning effects of using various kinds of e-learning materials, game-based learning material, e-book learning materials and desktop virtual reality material for learning. After the development, the learners’ evaluation data were collected for learning analysis, and the results would be informed for further improvement of the learning materials. It is expected that the research results of the proposed research could be informed the practical development of the e-learning materials.
Keywords :e-learning materials development, game-based learning, e-book learning material, Virtual reality learning material