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The construction and design of a game system assisted by mind maps for student question-generation

LIU, YING TING
National Taipei University of Education Graduate School of Department of Mathematics and Information Education Student
E-mail:tim850920@gmail.com

YANG, KAI HSIANG
National Taipei University of Education Graduate School of Department of Mathematics and Information Education Professor
E-mail:khyang.sinica@gmail.com

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Abstract

Curriculum Guidelines of 12Year Basic Education have identified computational thinking as a crucial core component. In recent years, foundational computational thinking instruction has predominantly utilized visual programming languages, with graphical blocks serving as a user-friendly representation for beginners. Research indicates that integrating student question-generation strategies into game-based learning can enhance students’ computational thinking abilities. However, facilitating students in structuring and guiding question generation is a crucial instructional process. Therefore, this study designs a game system incorporating student question-generation strategies. It aims to use mind maps to help students clarify problems, organize concepts, and more efficiently utilize computational thinking skills when designing their own levels. The main focus of this research is on the development and design of a game system assisted by mind maps for student question generation, with data analysis conducted on learning outcomes, motivation, and attitudes.

Keywords :Computational Thinking, Game-Based Learning, Student Question-Generation, Mind Map