WANG, HSIAO SHEN
Department of Digital Content & Technology, National Taichung University of Education Professor
Email:hswang@mail.ntcu.edu.tw
HO, I CHIN
Department of Digital Content & Technology, National Taichung University of Education Master student
Email:a300080@gmail.com
Abstract
People have misconceptions because of lacking knowledge of food additives, confusing information, and network rumors. In addition, it is mostly a lower positively correlated relationship among food additives knowledge, attitudes, and behavior. People don’t improve their attitudes and behavior by enhancing knowledge, therefore situated learning and digital game-based learning are employed to learn by interaction between learners and emulated environment and put their knowledge to use. This study is to design a situational interactive game material to enhance recognition effect of bread food additives misconceptions. Learners introspect themselves about misconceptions by simulation of being a clerk to serve a customer in a supermarket. We enhance learners’ interest by questions and test games, and we also encourage learners to repeat to improve their attitudes and behavior.
Keywords :Situated Learning, Bread Food Additives, Digital Game-Based Learning, Misconceptions