李書宇
元智大學資訊傳播學系
Email:s1016429@mail.yzu.edu.tw
陳志洪
元智大學資訊傳播學系
Email:zhchen@saturn.yzu.edu.tw
Abstract
In recent years, English learning has become an important issue. On the other hand, people usually start English learning from understanding the meanings of vocabularies. How to make children learning in a lighthearted way is also an important issue. Thus, digital game-based learning might play an important role in English vocabulary learning. The proposed system in this paper “My-Pet-Shop” is a situational-management digital game. One of the main design purposes is to make children learning in an engaging way. Another is to improve the effectiveness of learning by using learning strategies and embedding vocabularies in real life situation. In this way, children’s self-regulated learning could be improved by managing his or her pet shop.
Keywords :digital game-based learning, learning strategies, situational game, management game