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Study the user experience of somatosensory games applied to rehabilitation of frozen shoulder

SHU, YEN CHE
National Taichung University of Science and Technology of epartment of Multimedia Design Student
Email:ind60590@gmail.com

WANG, YU HAN
National Taichung University of Science and Technology of epartment of Multimedia Design Professor
Email:han@nutc.edu.tw

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Abstract

With the growing population of older adults around the world, Taiwan has been an aged society since 2018 and will reached the level of super—aged society in 2025. Many older adults have suffered from chronic disease or joint diseases. Rehabilitation is a common physiotherapy for chronic joint diseases. However, doing repeating motions within a period of time may lose patients’ interests and motivation of rehabilitation. Therefore, the aim of this study is to enrich the experience of rehabilitation by applying motion sensing game during the process. The purpose of this study is to encourage and promote patients’ autonomous and motivation. Thus, this study will develop a motion sensing game particularly for frozen shoulder rehabilitation.
This research will recruit one physiotherapist and 36 patients who have medical treatment at Division of Rehabilitation in Tung’s Taichung Metro Harbor Hospital. 6 patients will be interviewed for understand of their preferences of art design features in the game. 30 participants will be recruited for the game design experiment. 30 participants, who received medical treatment at the hospital, will have their original physical therapy treatment. Afterwards, 15 patients will receive an extra game as part of their rehabilitation. The evaluation of the game is based on the user experience of the game.

Keywords :Motion Sensing Game、Serious Game、 Frozen Shoulder、Elderly、 User Experience