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Exploring Satisfaction with using VR water games Water-Saving Software for Elementary School Students

SHYU,HSIN YIH
Department of Educational Technology, Tamkang University Professor
Email:hyshyu@gmail.com

HE,PIN XUAN
Department of Educational Technology, Tamkang University Professor
Email:money4506@gmail.com

CHOU,YU HUR
Department of Digital Game Design,Tungnan University Associate Professor
Email:chouyuhur@gmail.com

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Abstract

This research used the ADDIE model and virtual reality to develop a water resource VR teaching material called “Cherishing Water”. The subjects were 107 elementary school students who attended to 「Sustainable Environment: Save Water」 in National Science and Technology Museum. From the results of the 5-point Likert-type questionnaire showed that the overall average satisfaction was 4.69. It indicated that the subjects were interested in the software, and willing to recommend VR teaching materials to others to use, and that the software was easy to use and needed less time to learn. This experience provided an example for museums to promote science education with VR technology.

Keywords :Virtual Reality, Cherish water, Instructional design model